Hi,
I am implementing a plugin to toggle the display of some default meshes. In my program, I want to save the ID for each mesh filename. Is there a NoID value that I can save to indicate that the mesh is not yet loaded or has been unloaded?
Best,
Waqar
On 21.11.2013 23:25, Waqar Saleem wrote:
Hi,
I am implementing a plugin to toggle the display of some default meshes. In my program, I want to save the ID for each mesh filename. Is there a NoID value that I can save to indicate that the mesh is not yet loaded or has been unloaded?
Best,
Waqar
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Hi,
there was no value for that. I added it to the BaseObject.
You can now use BaseObject::NOOBJECT ( which maps to -1 ). All getObject functions return this, if the object does not exist.
Best, Jan Möbius
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