Hi There,
Here is an example
OpenMesh::FPropHandleT<
bool
circular_cuties
;
input_mesh.add_property(circular_cuties
,
"Circular Cuties"
)
;
for
(face_iter f_it = input_mesh.faces_begin()
;
f_it != input_mesh.faces_end()
;
++f_it) {
input_mesh.property(circular_cuties
,
*f_it) =
false
;
}
This is an example user the face iterator. I hope its useful :)
Kind regards, S Vijai Kumar
Sent with [ProtonMail](https://protonmail.com) Secure Email.
‐‐‐‐‐‐‐ Original Message ‐‐‐‐‐‐‐ On Tuesday, March 12, 2019 6:49 AM, Billy Zinser billy.zinser@gmail.com wrote:
Hello again,
I am trying to add a float data type to each face in my mesh. I am following the storing custom properties tutorial but I am a little confused on how to assign each face with an actual value.
For example:
OpenMesh
::
FPropHandleT
<
float
fprop_float
;
mesh
.
add_property
(
fprop_float
,
"
fprop_float
"
)
;
mesh
.
property
(
fprop_float
)
.
set_persistent
(
true
)
;
mesh
.
face
(
mesh
.
face_handle
(
1
)
)
=
1.12
;
Thank you very much for your help and quick responses.
- William