Hi There,
Here is an example
OpenMesh::FPropHandleT<bool> circular_cuties;
input_mesh.add_property(circular_cuties, "Circular Cuties");
for (face_iter f_it = input_mesh.faces_begin(); f_it != input_mesh.faces_end(); ++f_it) {
input_mesh.property(circular_cuties, *f_it) = false;
}
This is an example user the face iterator. I hope its useful :)
Kind regards,
S Vijai Kumar
‐‐‐‐‐‐‐ Original Message ‐‐‐‐‐‐‐
On Tuesday, March 12, 2019 6:49 AM, Billy Zinser <billy.zinser@gmail.com> wrote:
Hello again,
I am trying to add a float data type to each face in my mesh. I am following the storing custom properties tutorial but I am a little confused on how to assign each face with an actual value.
For example:
OpenMesh::FPropHandleT<float> fprop_float;
mesh.add_property(fprop_float, "fprop_float");
mesh.property(fprop_float).set_persistent(true);
mesh.face(mesh.face_handle(1)) = 1.12;
Thank you very much for your help and quick responses.
- William