Hello,
The function
getProperty() throws an exception if no property with the name exist. As such, it could be const qualified like the old
property() function. So far I had only limited time to look into this, but as
get_property_handle is const qualified, perhaps this only requires a new PropertyManager constructor similar this?
```
PropertyManager(const PolyConnectivity& mesh, const char *propname) : mesh_(mesh), retain_(true), name_(propname) {
if (!mesh_.get_property_handle(prop_, propname)) {
throw std::runtime_error(“Property Handle does not exist”)
}
}
```
Kind regards
Bastian Abt