Hi!
I'm using a custom object type in my OpenFlipper plugin and I wondered if there is a way to have a single type plugin handle multiple object types?
If not it would be very helpful to add this, as it's a pain to write a small plugin for each new object type.
Using something like this it should be possible to enhanche TypeInterface without breaking old code: virtual bool TypeInterface::supportsType(DataType type) { return this->supportedType() == type; }
virtual int TypeInterface::addEmpty(DataType type) { return this->addEmpty(); }
Thanks for OpenFlipper and OpenMesh!
Regards, Bengt