
Hi There, Here is an example OpenMesh::FPropHandleT< bool
circular_cuties
; input_mesh.add_property(circular_cuties , "Circular Cuties" ) ; for (face_iter f_it = input_mesh.faces_begin() ; f_it != input_mesh.faces_end() ; ++f_it) { input_mesh.property(circular_cuties , *f_it) = false ; } This is an example user the face iterator. I hope its useful :) Kind regards, S Vijai Kumar Sent with [ProtonMail](https://protonmail.com) Secure Email. ‐‐‐‐‐‐‐ Original Message ‐‐‐‐‐‐‐ On Tuesday, March 12, 2019 6:49 AM, Billy Zinser <billy.zinser@gmail.com> wrote:
Hello again,
I am trying to add a float data type to each face in my mesh. I am following the storing custom properties tutorial but I am a little confused on how to assign each face with an actual value.
For example:
OpenMesh
::
FPropHandleT
<
float
fprop_float
;
mesh
.
add_property
(
fprop_float
,
"
fprop_float
"
)
;
mesh
.
property
(
fprop_float
)
.
set_persistent
(
true
)
;
mesh
.
face
(
mesh
.
face_handle
(
1
)
)
=
1.12
;
Thank you very much for your help and quick responses. - William