Hello,
I am trying to remesh a discrete surface (vtp) that has pretty bad triangles. I try to use the uniform remeshing tool, and it does a great job of creating a quality mesh with quality triangle.
The only problem is that the mesh doesn’t preserve the boundary edges; it smooths them out. I am meshing this object for CFD purposes, and I need to retain the boundary between two surfaces in order to identify them by the difference in normals,
and apply boundary conditions to each surface.
Is this possible with Open Flipper?
Thanks!
Adam Updegrove
Graduate Student Researcher
Shadden Research Group
Mech. Engineering, UC Berkeley
http://shaddenlab.berkeley.edu