Hi!
I'm using a custom object type in my OpenFlipper plugin and I wondered
if there is a way to have a single type plugin handle multiple object types?
If not it would be very helpful to add this, as it's a pain to write a
small plugin for each new object type.
Using something like this it should be possible to enhanche
TypeInterface without breaking old code:
virtual bool TypeInterface::supportsType(DataType type)
{
return this->supportedType() == type;
}
virtual int TypeInterface::addEmpty(DataType type)
{
return this->addEmpty();
}
Thanks for OpenFlipper and OpenMesh!
Regards,
Bengt